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Day Pass, Week or Month: the Arithmetic

4G Proxies USA sells one product in three lengths. The line is the same, the data is the same, the rotation is the same. What changes is how long you commit for and what each day works out to. A 4G day pass is $4, a week is $25 and a month is $60; on 5G it is $5, $28 and $65. This page does the arithmetic for you at different run lengths, walks through two real jobs, spells out what does and does not change between the three, and says plainly when the day pass is the smart buy and when it is not.

Three lengths of the same line

Whichever length you pick, you get one dedicated US carrier line: a real AT&T, T-Mobile or Verizon SIM in a modem, router or phone we own, in one of our eight cities, carrying only your traffic. Unlimited data for proxy work, unlimited rotation, HTTP(S) and SOCKS5, instant activation and free moves between cities come with all three. The day pass expires after 24 hours. The week runs seven days. The month runs thirty. Only the week and the month can be set to renew, and only if you switch that on.

There is also an hourly purchase for jobs shorter than a day: $2 for the first two hours on 4G and $2 per hour after that, up to four hours, or $3 and $3 on 5G. It never renews, and if you keep the line and buy the day, what you already paid counts toward the $4. That is the bottom rung of the ladder; this page is about the three rungs above it.

What each day costs at different run lengths

On 4G, a day pass is $4 a day by definition. A week at $25 works out to about $3.57 a day. A month at $60 is $2 a day. So the longer you commit, the less each day costs, which is the whole trade.

The crossover points are easy to find. Six day passes cost $24, one dollar under the week. Seven day passes cost $28, three dollars over it. So the week wins from the seventh day onward. Against the month, fifteen day passes cost $60, the same as the month, and anything past fifteen days is cheaper on the month. Two weeks cost $50; two weeks plus two day passes cost $58; two weeks plus three day passes cost $62, so the month wins once you need more than sixteen days in any mix of weeks and days.

On 5G the shape is the same with slightly different lines. A day is $5, a week is $28, which is $4 a day, and a month is $65, about $2.17 a day. Six 5G day passes cost $30, so the week wins from the sixth day. Thirteen 5G day passes cost $65, the same as the month; fourteen cost $70, so the month wins from the fourteenth day. Two 5G weeks plus two days cost $66, already more than the month.

Worked example one: a three-day storefront check

A seller wants to see how their listings, prices and shipping estimates appear to a shopper on a US phone in Houston, and they want to look on Monday, Tuesday and Wednesday to catch changes. Three day passes on 4G cost $12. A week would cost $25 for four days they do not need. The day pass is the clear buy, and if the job finishes Tuesday they have spent $8 instead of $12. Nothing is wasted because nothing renews.

If the same seller decided mid-week that the checks were worth running every day, they could stop buying passes and take a week or a month from that point. The remaining time on a pass is not lost when you upgrade; you simply start the longer plan when the current day ends.

Worked example two: a month of account work

An agency manages a client's social and marketplace accounts from a Chicago address and needs the line every working day for a month, twenty-two days in all. Twenty-two day passes cost $88. Three weeks plus one day cost $79. A month costs $60 and covers weekends too, so the line is still there on a Saturday when a client message arrives. The month is cheaper by at least $19 and simpler by a lot: one purchase, one line, one address history for thirty days.

It is also better for the accounts themselves. A line bought by the day may land on a different modem each morning, which means a different address pool and a fresh session each time. A month keeps the same SIM in the same hardware for the whole term, and that continuity is what logged-in work benefits from.

What changes between the plans

Commitment changes. A day pass commits you to nothing beyond 24 hours; a week or month commits you to the term, with the refund of unused days described in the Refund Policy if you stop early. Price per day changes, as the arithmetic above shows: $4, then about $3.57, then $2 on 4G. Continuity changes: the week and the month keep the same SIM in the same hardware throughout, while a day pass is assigned from whatever is free when you buy it. Renewal changes: the week and the month can renew if you ask; the day pass cannot.

What does not change

The line does not change. A $4 day pass and a $60 month give the same dedicated carrier line on the same hardware class with the same carrier choice in the same eight cities. The data does not change: unlimited for proxy work on every length, with the same fair use rule on bulk transfer. The rotation does not change: unlimited, triggered by link, API, timer, dashboard or hand, on every length. The protocols, the support, the free city moves and the speed do not change either; 4G usually 20 to 45 Mbps and 5G 50 Mbps and up, whichever plan is behind the login. We do not sell a worse line to day-pass buyers.

  • Same dedicated SIM and hardware class
  • Same unlimited data and fair use rule
  • Same unlimited rotation and sticky sessions
  • Same cities, carriers and support

When the day pass is the right buy

Buy day passes when the job is short and you know it: a one-off check, a test before a bigger order, a weekend of QA, a few scattered days in a month. Buy them when you want to try a city or a carrier before committing. Buy them when the work is unpredictable and you would rather pay four dollars on the days you need than sixty for a month you might not use. Six or fewer days in a row, or fewer than fifteen days across a month, and the pass is cheaper or equal every time.

When the week or the month wins

Take the week when you need seven consecutive days or close to it. Take the month when the work is daily, when it is logged-in account work that benefits from one SIM for the whole term, or when you expect to use the line on more than fifteen days. The month also removes a small daily chore: no buying a new pass each morning, no chance of finding your preferred city sold out that day. If you are unsure, start with a day pass; it is the cheapest way to find out what the job actually needs.

Our numbers in one place

4G: $4 a day, $25 a week, $60 a month. 5G: $5 a day, $28 a week, $65 a month. Hourly: $2 for the first two hours on 4G and $2 per extra hour, $3 and $3 on 5G, up to four hours, never renewing, counted toward the day if you keep the line. One dedicated AT&T, T-Mobile or Verizon line per plan in New York, Los Angeles, Chicago, Houston, Phoenix, Miami, North Carolina or Boston. Unlimited data for proxy work, unlimited rotation, HTTP(S) and SOCKS5, free city moves, and refunds of unused days to your balance when you stop a week or month early. Questions about which length fits a job go to [email protected].

Questions about per-GB pricing

Is the day pass line worse than the monthly one?

No. Same hardware, same carriers, same unlimited data and rotation. The only differences are the length, the price per day and whether the plan can renew.

At how many days does the month become cheaper than day passes?

On 4G, from the sixteenth day; at fifteen days they cost the same. On 5G, from the fourteenth day. The week beats day passes from the seventh day on 4G and the sixth on 5G.

Can I upgrade a day pass to a week or a month?

Yes. Buy the longer plan when the pass ends, or ask support to start it right away. The hours on an hourly purchase count toward a day pass; a day pass does not carry a credit into a week.

Price a line for your own traffic

One dedicated device and SIM, one flat price, sticky or rotating on your command. Plans from $2 for 2 hours or $4/day.

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